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Jusant: the climber walks across the dry seabed toward the towering spire
TAKEOFF Gaming · Branding & key art

Jusant
Branding & Key Art

Initial global branding, logo and key art for DON’T NOD’s meditative climbing game.

Client
DON’T NOD
Game
Jusant
Type
Branding · Key art
Debut
Summer Game Fest 2023
Release
October 2023
The project

A tower to climb, at your own pace.

Developed and published by DON’T NOD, Jusant has a unique ‘meditative’ play style, where players can explore and solve the game’s mysteries at their own pace. The climbing action-puzzler was released in October 2023.

The challenge

We worked alongside DON’T NOD to develop the initial global branding for Jusant, including promotional key art to help promote the game at video game events and shows.

What we delivered
Global branding01
Key art02
‘JUSANT’ logo03
Illustration to 3D render04
Post-production05
Jusant key art: the climber walks toward the tower under the brushwork JUSANT logo
TAKEOFF’s solution

Calm, but not without its challenges.

Jusant’s overall vibe is calm and relaxing, but not without its challenges. While the player can indeed approach the game at their own pace, the overall goal of Jusant is to uncover the secrets of an ancient civilisation, hidden within a tall tower. Our design team worked to convey the game’s easy-going pace and narrative in our key art.

Central to the images were the game’s tower, impending and looming in the background, ready for the main character to climb.

He stays reflective at the base, pondering his challenge in the foreground and how to approach it, complemented by a brushwork-style ‘JUSANT’ logo designed to highlight the shape of the tower.

Our Jusant key art and logo debuted at Summer Game Fest 2023, with TAKEOFF providing initial illustrative artwork all the way to 3D renders and post-production.

Jusant early illustration: the climber sits on a dune holding a blue shell, the tower behind
Jusant early illustration: the climber at the foot of the towering ancient spire
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